The Most Advanced CG Facial Animation Ever

Emily is the creation of Image Metrics in partnership with USC’s Institute for Creative Technologies. Using ICT’s special scanning system that can capture facial details down to the individual pore, the face of actress Emily O’Brien was transformed into a digital representation of herself, which could then be entirely machine-manipulated. A special spherical lighting rig captured O’Brien in 35 reference facial poses using a pair of high resolution digital cameras. The facial maps were then converted into 3D data using Image Metrics’ proprietary markerless motion capture technology.  Image Metrics then generated a new animation sequence and precisely superimposed it onto the live actress’ head. As you can see from the video below, you’d be really hard-pressed to tell the difference between digital Emily and real-world Emily.

You need to a flashplayer enabled browser to view this YouTube video

Source

2 Comments:

  1. Hard pressed? The nose knows but nice work :/

  2. this is scary..

Leave a Reply